That makes them kind of losers overall. 21.8M . Finally,AdMech get the same incredibly busted improvements to the Termite as everyone else, and keep their two Secutarii datasheets. In the points section these are listed correctly however. They also, while alive, provide a 5+ invulnerable save. Other Cerastus-Knights are all only 12 movement at top bracket now, which isnt a huge thing, but it is still a nerf. This isincredibly bad;for some units itll just limit to your ability to include multiples but more than likely itll just make some units unplayably bad, since theyre likely to be overcosted before you include the CP. Leviathan Dreadnought. There are a couple of grumbles about missing units that are still available that do not have profiles, and sadly a few formatting errors here in there with incorrect battlefield roles and power values, which is a little bit of a disappointment in a 40 book. Blood Angels Sicaran Omega. [ [2] Description This compendium includes 222 datasheets, including super-heavy units and highly specialised troops. We were very lucky to receive a copy of Imperial Armour Compendium a little early from Games Workshop to review and share the content with you all! Note that all of these datasheets are considered to have theHateful Assaultrule since they have all rules that apply to all Chaos Space Marines datasheets, but its not listed on the datasheets here themselves, making it one of the more roundabout ways of doing this. It does still have an incredibly silly amount of firepower, some guns even getting better than before, but it also drops to BS3+, and I think honestly the dream is probably dead. Imperial Fists Astraeus Super-heavy Tank. 11 named characters, most of which youve never heard of cover the above 5 chapters + the Salamanders. Similar to named characters in any other book, Forgeworld has mandated a specific warlord trait for them, unfortunately that trait is Inspiring Leader from the core rulebook, so youll never actually want to make one of these characters your warlord. This seems a way of restricting those rare units and make sure the battlefield isnt flooded by them dont forget that this will have an impact on your free detachment, as the warlord only refunds the initial CP cost of them! Imperial Armour Compendium is an Imperial Armour book for the 9th Edition of Warhammer 40,000. Thats seriously spicy, and since neither goes up in cost on that build and some of their guns get marginally better, these are a much more appealing option, especially as Iconoclasts. Now it can be done every turn (which is a pretty nice change), pick a spot on the board that it moved over, and every unit within 6 takes D3 mortals on a 4+ (-1 to the roll for non vehicle/monster characters). Telemon Heavy Dreadnought: Besides the Plasma flamer bumping up to 12 range, the stats/weapons are unchanged (still T8 baby, WOOOOOOOO). Credit: Jack Hunter. We see quite a few units get tweaked to remove degrading profiles too, such as on the Blood Slaughterer. As with the Space Marines we see a number of points adjustments that bring both of these forces in line with each other. Chaos codex trove The Air, Water, and Fire element types can carry the following effects. YEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH. Caladius Grav-Tank: Lost the -2 to charge grav ability, kept fly. We also get a nice two page spread telling the tale of the Death Korps of Krieg and the hellish world they herald from. It gets a 4++ to compensate, but Im not sure that gets it back over the line into lists with all the cool new options to compete with. https://www.youtube.com/live/huzAXt0Wlmg?feature=share #warhammercommunity #StreamingLive #PaintingWarhammer, Blood for the blood god!! Whereas before Chaos players could laugh at loyalists forced to play around unit restrictions thanks to the Relic rule, now were in the exact same boat as loyalists, in that many of the units that you might take from this book now cost you 1 CP to add to a detachment. Also the Adrathic option is slightly cheaper, so basically everything about Aquilon got better, except for the claw. We also have full reviews of both Codex Supplement: Space Wolves and Codex Supplement: Deathwatch, both also up for preorder today! 2+ save Venatari, wtfffffffffff. This works similarly to the Dreadclaw, but can carry up to 20 INFANTRY models instead, and mounts the equivalent of 10 missile launchers for some reason. Void shields have also been completely redesigned and are no longer a confusing degrading not-invulnerable save. It also has a much more sturdy defensive profile, and an improved version of the thermal jets rule for stuff it flies over. Additionally they are now only 26 wounds instead of 27 (including the Lancer). They now sit in the Heavy Support slot, and thus need to shine on their own merits. What about the new thunderhawk rules? Sky Slasher Swarms also get a bump their stats and costs are unchanged, but they get built in deep strike. A lot of the profiles have been tidied a little and they benefit greatly from this, as degrading profiles on low wound models like this was often a problem in the previous edition. [2], Warhammer Community: The Codex Show (posted 9/12/2020), Forge World Webstore: Imperial Armour Compendium, Warhammer Community: Inside Imperial Armour: Compendium (26/10/20), Vol. Is that a hint of changes to come? Also gained the -1D taken Dread ability we have seen the Marine Dreads get, got an extra base attack (reasons), and got 5 points cheaper. If one of the shields takes damage but isnt destroyed, itll regenerate at the beginning of your command phase, which is cute but is unlikely to regularly happen in practice as most decent alpha strikes will go through both of the shields. GW noticed that theGargantuan Squiggothhad no business being as cheap as it was, and have substantially hiked the price. Acastus Knights! Finally, for winners, theKill Tank looks surprisingly pushed at its new price, coming down 100pts for the bursta cannon build and a mighty 155 for the giga-shoota build. the Soulshatter Bombard is just a Demolisher Cannon now, and the Hellmaw Flame cannons are Assault and have a 12 range. Out the gate as our first winner we have theHornet,because all the reasons they used to be good have pretty much stayed the same or improved. The Death Korps also get a Regimental Doctrine and datasheets for their unique Death Rider models. In the same way as Space Marines, the Traitors also have to spend an additional CP if they want to take a Martial Legacy unit. The new Imperial Armour book has been written with the new books in mind and so costings across the board seem to be a lot better to reflect the power of those units. It retains the CORE keyword, and if you arm it with a kheres assault cannon or multimelta and dreadnought close combat weapon it costs the same as the codex version (well, and an extra 1 CP cost.). Our full review and unboxing is up over on www.spruesandbrews.com #warhammercommunity #warhammer #warcry #miniatures #miniaturespainting #soulblightgravelords #vampire #paintingwarhammer #painting #gamesworkshop, Our Sunday evening painting stream is live on YouTube and Twitch! The melee weapons got a substantial shakeup too, the leviathan no longer loses attacks for taking guns, and instead always has at least 4 attacks each siege claw gives an additional attack with that weapon, and the siege drill does 2d3 damage against most targets, or 6 damage against vehicles. Games Workshop provided Sprues & Brews a copy of this book for review purposes. Orion Assault Dropship: Other than it has less attacks when degraded, entirely unchanged, same points etc. At the moment this profile only applies to the Macharius twin variant, however it would not surprise me to see that profile in the new AM book! Also randomly lost 1 point in base strength characteristic, not that is was any good in melee anyway. On top of that, the -1 to hit these is now just always on, rather than only when they advance. The Night Shrouds bomb is still one use only, which is a little disappointing but thankfully gets a small points cut. Carab Culln takes most of the generic leviathan nerfs (see below), and also loses out on both his feel no pain aura and most of the interest from the death-hold special rule it no longer lets you hit for mortal wounds and simply lets the heavy bolter fire with no penalty at units in engagement range. Custodian Guard with Adrasite/Pyrithite Spears [CORE] : Pyrithite spears got the new melta rule of half range equals D6+2 damage, but also went up by 5 points, so a slight nerf overall. Across the rest of the Astra Militarum section we seem some great Quality of Life updates as well as weapon and profile updates that make for some fun changes to these units! If so, that sucks Drills at least were something Id have liked to see stick around in Death Guard armies, and the loss of them is a major blow to a lot of current competitive builds. Grab all the rules for your Forge World collection in one place with the Imperial Armour: Compendium. Minotaurs Imperial Fists with Duellists and Stalwart chapter tactics. Terrax-Pattern Termite. For the Eldar, the Revenant Titan getting a 4+ Inv save regardless of how far they move. The Sentinel has historically been the better unit, but the Stalker is nowso cheap that I actually might give it the nod as the superior option just as a throwaway push unit. Credit: Jack Hunter. You have to agree that is a massive amount of profiles available in the book! Defensively, it gained 4 wounds so toughness 8, 14 wounds, and a 3+ save. Over the next few weeks, well be diving much deeper into these new rules and how they shake things up for each faction and make no mistake, theyshake things up in some pretty big ways. Just check out the contents page below! The first is that the units in the Chaos Space Marine section reference the keyword, and where they do, they tell you to refer toCodex: Chaos Space Marines. The third big change is the inclusion of the Martial Legacyrule. TheValdor Tank Hunter is in a similar boar where it got a decent discount, but lost some oomph in exchange, and doesnt really end up as a desireable package overall. The good news is, it gained 4 wounds. You Give Goonhammer Writers Serotonin. Back at the launch of the 8th edition of Warhammer 40,000 we saw a series of volumes from Forge World collecting together all the rules for Forge World units in the new edition of the game. Alright, onto the shared units, I guess. Grab a brew and paint/chat with us! While the dream of reloading a Deathstrike is there, and re-upping hunter-killer missiles nottotally irrelevant, we all know what this was used for re-rolls on a Baneblade and it doesnt do that any more. Otherwise it keeps its 5+ invulnerable save, regeneration, and the ability to move over enemy models. Cookie information is stored in your browser and performs functions such as recognising you when you return to our website and helping our team to understand which sections of the website you find most interesting and useful. Nice of you to share! Now it only ignores modifiers for Combat Attrition meaning it is still possible to force you off an objective from shooting. The Dreadspear melee attack is now 3+D3 damage, vs D6 minimum 3, which is a nice boost, but it does lose Impaling Lunge so no more chance at mortals on the charge. #warhammercommunity #warhammer #warhammer40k #khorne #angron #worldeaters #40k #arksofomen #paintingwarhammer #paintingforgeworld #painting #paintings #miniatures #miniaturespainting #warmongers #ad. Achillus Dreadnought [CORE]: Got the main changes from the Galatus, 9 wounds, -1D taken, extra attack. Yep! Though this does make it a little bit harder to read in the book, any future FAQ updates can be made in just one place, rather than risking some FW unit missing the change. 173.9M . The Hades Breaching Drill can also finally carry Combat Engineers too, something that was overlooked in the previous index. Hellforged Leviathan Dreadnought. This tank was utter garbage ever since it released, being essentially a bunch of plasma guns that could overheat to have fewer shots. as well. The Cyclopsalso gets a minor discount out of the gate, and hilariously gains the ability to ride in transports (though cant shoot on the turn it gets out, which limits the utility). Wings:Its Xenos time, and as the chief elf-liker/army understander, Im taking the wheel from here, starting with Craftworlds. I dont think it really fills a role Craftworldsneed, but it can sit at extreme range and pick up targets pretty decently I guess? People! Imperial Fists Fellblade. The flamer shooting profile is up to 12 now, like most of the flamer archetype weapons. Meanwhile, the Tantalus gets ahuge price cut in exchange for trading out the weird warlord no one cared about and is also pretty strong as Covens. The big fliers all get slammed to BS4+ without much changes in their prices, and thats a pretty bad look for them. All of the big tanks are surprisingly usable for their points and could easily be seen in an army if not for that 3 CP tax to take a superheavy auxiliary. All of the Forge World Chaos Space Marine characters, including the Chaos Hellwright, on and off his Dark Abeyant. Greater Blight Drones are also way better, especially in Death Guard, despite losing the damage on their weapons. No longer will you have to flick back and forth to the very back to find your factions points! Ill have to use my converted tech priest as a Warpsmith I guess. Depending on how the meta moves, this could help or hinder the Ares. They all picked up a substantial number of wounds, with a warhound now having 50 wounds and a warlord 120, but dropped in toughness, with the warlord the only titan at T9. Transporting 12 models, you can bring in a full 10 man squad with character support, all while having tons of firepower for a mere 180 points (or 190 with the even better Volkite side-weapons). These rules are better than what we used to have, and their costs do sit in a more realistic range than before, but paying 3 CP to take a greater daemon with no exalted abilities is weak sauce. The bad news is, it now degrades in much more boring fashion, losing Movement, WS, and BS (dropping to 5+), but it doesnt lose any Attacks or Strength, so at least theres that. imperial armour compendium 9th edition pdf trove. Such a cool model and was great fun to paint up in a more modern scheme! Announcing The Goonhammer 2023 Global 40k Campaign. All the titans are losers (except the warhound). Its unfortunate that these are just presented as a recommendation, as they effectively mean nothing and people will continue to play with whatever rules they want. Fundamentally, the ability to build yourself an incredibly deadly melee missile at a cut-down price is restored, so I guess enjoy that! Titan Legions have had a massive boost in this book! The deathshroud cannons have also been augmented with Blast on both modes, and the big shots have also gone to flat damage two, while the inferno lance gains the new melta rule and is going to be able to deploy that straight out of deep strike. A bright point is his dreadfire claw switching from damage D6 to damage 4, but without the absurd durability he used to have, and without the choice of warlord traits, hes not bringing much to the table. TheMagaeraandStyrixboth get a boost, with their siege claws gaining a sweep attack thats straight up better than stomping feet, being flat damage three and otherwise identical. Definitely usable. Warhammer 40k - Imperial Armour . will find the Warhammer 40,000 datasheets for the entire range. Finally, theHades Breaching Drill looks kind of great now its been detached from the mandatory tag-along veterans, so you can take them as a separate squad as desired, and its melee attacks have been charged up, both getting d3+3 instead of d3 and being flat D3 against most targets and flat D6 against vehicles. The Las Pulsar is a whole 20 points cheaper!?!?!?! Vindicator Laser Destroyer. The key difference is that theyre no longer HQs or Characters, so extremely stupid combos involving relics and warlord traits are banished to the shadow realm. What stats do the turbolaser have? If youre going Krieg, its because you love the models or want to declare cavalry charges! The Marshal still exists, but sadly without his Memento Mori, which is a shame as I felt that was a great upgrade. off-limits to Thousand Sons and Death Guard, Click to share on Twitter (Opens in new window), Click to share on Facebook (Opens in new window), Daniel "Skails" Rodenberg, Charlie B, "Primaris" Kevin Genson, Robert "TheChirurgeon" Jones and SRM, James "One_Wing" Grover, Peter "The Falcon" Colosimo, Jeremy "Curie" Atkinson and Lowest of Men, James "One_Wing" Grover, Peter "The Falcon" Colosimo, Lowest of Men and Jeremy "Curie" Atkinson, Matthew "Rockfish" Herrington, Colin Ward, SRM, MasterSlowPoke, Jack Hunter and Liam "Corrode" Royle, Mike Bettle-Shaffer, Robert "TheChirurgeon" Jones and BuffaloChicken, Robert "TheChirurgeon" Jones and MildNorman, Codex Supplement Space Wolves: The Goonhammer Review, How to Paint Everything: Draculas (and other Vampires), incredibly official Goonhammer store on RedBubble. Thankfully they do also get a small benefit in the ability for a vehicle to fire on a 4+ when they are killed, making it a danger at times to take out Krieg vehicles, especially ones with nasty weapons! An all around good time here, and a genuinely nasty wrecking ball for Tyranid players. BIG bonus. Why are there no pictures of the vehicles. Effectively this is the second movement nerf of the Cerastus variant (because reasons). The Kannonwagon and Kustom Stompa are the two that miss out, but its nice for the rest. Forge World formed a key part of competitive play in 8th Edition, offering a wide range of additional options for some factions alongside some very cool models for players who wanted to try something different. All of them can outflank, too even better. The Imperium section of the book is fairly chunky and contains a shed load of new profiles and rules! Out of the other units, theTesseract Ark also got cheaper (especially if you swap the cannots to particle beamers) but its tough to say if it truly ends up as a winner because of the change to Quantum Shielding, which is definitely a major downgrade on it. The Dreadclaw Drop Pod and the Chaos Terrax Pattern Termite are the big winners here, both being nasty threats that help deliver Chaos Space Marines to the battlefield in interesting ways. Warhammer 40,000 Imperial Armour: Compendium is available now from Forge World for 40. In addition to being recommendations and not rules, theyre just kinda boring. Imperial Fists converted Carab Culln Leviathan Dreadnought. First and foremost are the Astra Militarum which also includes a new Regimental Doctrine for the Death Korps of Krieg. As someone who loves the Death Korps of Krieg and the Titan Legions, I was very excited to see this book and check out the profiles contained within! The 9th Edition Imperial Armour Compendium was released on October 30, 2020. In an edition that prioritizes having bodies to take objectives and keep your opponent off theirs, spending several hundred points on a single tank thats going to have trouble moving around is already a tough sell, and adding a big additional CP cost is a tough pill to swallow. On the plus side, almost all of them saw points drops, except the Castigator. Finally, the dark horse that I am hoping doesnt turn out to go anywhere of the units in this book with titan in their name, the Revenant Titan is probably closest to being decent in a Strike Force game. This mighty 224 page book collects together the rules for the majority of current Forge World kits that are available to buy over on the Forge World website (It doesnt include any discontinued models so keep that in mind if you have any older kits, these will receive separate Legends support over on Warhammer Community allowing you to use these in friendly games). Learn how your comment data is processed. The Adeptus Mechanicus get updated profiles for the Secutarii with rules keying off the new Titan Legion keyword that has been added for Titans. The Barbed is a pricier beast, but has some mean guns and a 2+ save, making it a spicy Greater Daemon tier hitter. The rest are what they are. Las-rippers bump up to 36 range, strength 9, and D6 damage, so theyre very nearly a twin lascannon, and the plasma eradicator trades a point of strength to upgrade from d3 to d6 shots, gain blast, and pick up a point of damage. Back at the launch of the 8th edition of Warhammer 40,000 we saw a series of volumes from Forge World collecting together all the rules for Forge World units in the new edition of the game.